Wednesday 11 November 2015

Character: Refinement of Ideas


With my three cards in mind my idea is now taking shape. My game will be a video game in which the player makes choices to determine their alignment and morality within the game. The crime aspect of my game will mostly be reflected in the games villain and environment. The environment will be a city overrun with crime, it will be dark and dim and reflect those of a lower morality. The resistance of the game will come from the main character, who is a member of a resistance and is fighting to win back the city from crime.
The characters within my game will be animals, I wanted a less serious tone as I felt that serious crime stories were a little overdone.

In terms of my characters I'm thinking of designing the crime boss and two members of the resistance.

Character 1 - "The Codfather"

Who: Leader of the Mafia.
Why: Wants power over people.
Where: Lives in the Criminal city which he controls.
How: Controls the city by manipulating people.

The Codfather is a codfish that is to be feared. Manipulative and unmoral, he resists the law. He will do anything to get what he wants.

Character 2 - "The  Vigilante/ Hero"

Who: An average citizen of city that takes the law into their own hands.
Why: They want to make the city a safe place, especially after her friend has gone missing.
Where: Lives underneath the city.

The Vigilante, although their actions are not legal, is trying to make the city a better place. Leading a resistance underneath the city, they strives to make the city a better place.

Possible Animals: Fox, Rabbit, Badger

Character 3 - "The Sidekick/ Secondary Hero"

The third character will possess similar goals to the hero but I'm also playing with the idea of an interchangeable hero. If this third character was a sidekick they'd also possess an underground quality however their talents would be used to help feed information as opposed to fighting, etc. If this character was a secondary interchangeable hero then they'd be an animal with the ability to climb and would scout the city from above instead therefore the player would have the choice on the playstyle they'd like to use.

Possible Animals: Badger, Mole, Shrew /  Cat, Squirrel, Raccoon

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