Sunday, 24 April 2016

Adaptation B: Texture Tests

Initial Glass Texture Tests
For Glass I've only painted the basics of the UV map but his colours seem to be working nicely together. I'm planning on texturing Glass to look more like glass. 

Inital Plastic texture tests
For Plastic I tested the black arms I had in my original design but I disliked it. I then went on to neaten up the Texture Map and tried adding some detail similar to that of a beetles. I think the last image is the way I'll be texturing by. The next step is to adjust the shader to be more like plastic and do some test renders. 


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