After recieving advice from Phil to make my body cell more jelly-like I relooked at it's texture.
First tests
1
2
These were my first tests, I asked for help from Ryan to try and achieve the same look as his jelly like towers in his work. Number 1 worked fairly well though I felt like that the colour wasn't flat enough. I then attempted to flatten the colour but as I did I couldn't really get the transparency to work.
Compositing
3
I then spoke to Simon about how to try and get an effective mix of the two, he suggested that I could composite the images post render in Photoshop, this however means that I'll have to render my scenes out twice. This method does work well and I get better control over my images.
Layered Shader
4
5
Simon also showed me how a layered shader could be used to get a mix of both. This is an easier and quicker method but gives me less control.
0 comments:
Post a Comment