After deciding upon using this as my texture basis I then went to apply a similar texture to my influenza models.
My first few tests were unsuccessful. The model didn't handle transparency or reflectivity well. I decided to make the model slightly flatter in colour but still keep as much appeal and make it feel like it fits in with my body cell.
These are my final textures for the model. The have a little bit of transparency but are less reflective.
Good ot see you managed to get your hilight back on your cell. I like the rim shade on the virus a lot.
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