1) Intro to Autodesk Maya:
a ) Modelling (NURBS and Polygon)
b ) Character Part 1: Modelling
c ) Common Shaders
d ) UV Maps
e ) Character Part2: Texturing and Shaders
f ) Lights and Shadows
g ) Character Part3: Lighting and Rendering
2) Modelling 1: Digital Sets
a) Modelling
b) UV Layout and Texturing Preparation
c) Lighting
d) Colour Maps
e) Bump and Specular Maps
f) Dirt Maps and Final Render
3) Lighting and Rendering1: Intro to Lighting
a) Exterior Lighting: Midday
b) Exterior Lighting: Sunset
c) Exterior Lighting: Romantic
d) Exterior Lighting: Night
4) Visual FX: Visual Effects 2
a) Render Layers: Software
b) Depth of Field
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