Wednesday, 28 October 2015
Tuesday, 27 October 2015
Character Workshop: 27/10/15
In todays character lesson we focused on environments for characters.
Our first task was to design a building for a video game character. I got given a 'Lady of the Night' from Fable 2.
After looking at my first design Justin suggested to try out some more feminine and circular shapes.
We then got given the task to design a place with a certain atmosphere. Mine was 'Hazardous Arena'.
Wednesday, 21 October 2015
Character Workshop: 20/10/15
In this weeks character lesson we were put into a group of 3 and given a video game scenario.
"1950s America is suddenly invaded by a host of B-Movie creatures, as cinematic monstrosities escape from their celluloid worlds. Characters will be drawn from the archetypes of B-Movie films from the 1950s, either the plucky heroes, or the monstrous creations."
I decided to design a possible damsel on distress/love interest stereotypical character found in those movies. The 50's reminded me of diners and I based her off a 1950's waitress.
Tuesday, 20 October 2015
Narrative: Style/Concept research
After speaking with Alan today he said that some of the thumbnails that I had produced were like robots found in the 50's and 80's. Alan suggested that maybe that 'robot eras' could be attached to the robots within our animation. Today I have looked into some eras of robots.
50's Robot
What I've noticed about 50's Robots is they're very blocky and seem to have restricted movement. These Robots were often made from Tin.
80's robot
80's Robots are slightly less blocky however still maintain a cubelike shape. They may find it easier to move. They seem to be made of plastic.
Modern Robot
Modern robots take on a more spherical shape and tend to have more limbs meaning their movement would be easier. They remind of apple products and would most likely be made of a more efficient plastic or metal.
In terms of our groups characters this could mean that our newest robot is designed after the modern robot, the older, jealous one is designed from the 80's era and the older robots are based on the 50's era.
We as a group also discussed style and environment. In terms of style we were thinking dim cell shaded colours and a black outline. In terms of of lab we thought that it would appear well used, slightly messy but overall a dim and worked in space.
I looked at some images as a possible source of influence, including different types of labs in order for us to get the balance correct.
Sunday, 18 October 2015
The Incredibles (2004) - Narrative Structure
Figure 1. The Incredibles Poster
The Incredibles is a Pixar movie that could be described as
having a 3 or 5 act structure. It has a linear narrative, is easy to understand
and follows the formula of Setup, Conflict and Resolution. This Linear
narrative means that the film has an Arc Plot, in which action is rising
and then falling within the film. At the start of the film, in Act 1, we are
given exposition, this is where we are first introduced to Bob and Helen
who, at this point in time, are the superheroes Mr Incredible and Elastigirl. An
incident then leads to all superheroes having to give up their roles and we
then see Bob and Helen living an ordinary life 15 years later. Bob finds his
life mundane, he works a tiring job. Margaret Pomeranz mentions in her review
that “Mr. Incredible is deeply depressed, he’s lost his identity. He can’t
resist a bit of secret action on the side with Mr. Frozone.” (Pomeranz, 2015).
Knowing that Bob has lost his identity we as an audience expect him to gain it
back. These feelings Bob has lead to the inciting incident which is Bob
losing his job. We then come to Plot point 1, having no job Bob accepts
a job that only a superhero can perform.
Figure 2. Bob Still
We then come to Act 2 where Bob begins to face obstacles.
Bob must face off against a robot on an island which is at first a struggle.
Bob must also continue to lie to Helen, instead of telling her that he became a
superhero again he instead says that a promotion from work means he’s working
away from home now. However when Helen listens to Bob on the phone with another
women she becomes worried that he is having an affair. Felix Vasquez talks
about the issues the film deals with and describes The Incredibles as “a true
accomplishment to be proud of which is an amazing fantasy tale while
confronting issues of violence, marital troubles, adultery and monotony” (Vasquez,
2005). These issues not only teach the audience about how to deal with them but
it also gives more depth to a story structure that can be seen as cliché and
overdone. While Bob is still lying to Helen he continues down his lone superhero
path however in the first culmination Bob is then captured by the villain
of the island. We then reach the midpoint of the story when the rest of
the family (apart from baby Jack Jack) head to the island to save Bob. At this
point the children have to learn how to control their powers against the
threats on the island. As we approach Plot point 2 the family is now
working together as a superhero team. The family escape the island and reach
the city this is where the movie reaches its climax as the family face
the villain’s giant robot.
Figure 3. Family Still
As the Superheroes defeat the robot we reach Act 3 and the Third
Act twist. The villain makes an attempt to steal baby Jack Jack and raise
him as his own however it turns out that Jack Jack actually has powers which he
uses to get away. The family are now generally happy about being superheroes
and this is the films resolution. The ending of the film is a Partial
ending, there’s still room for another adventure, possibly with the villain
that turns up at the end. The ending however has been critised by some, R. L.
Shaffer says that “it's a shame Pixar continually bypasses redemption for any
of their villain characters.” (Shaffer, 2011). With the third act generally
being a shorter part of the film it’s often that points like what Shaffer is
suggesting may be cut out. The third act structure is often cristised however The Incredibles is a pastiche to Superhero movies which often follow this
structure and therefore it was an appropriate choice to make in terms of
narrative. This element of pastiche obviously leaves little room to play with
narrative however a simple story leaves plenty of room for a creative and
consistent art direction which is certainly the films strength.
Narrative Story Structure
Act 1
Exposition
- We are introduced
to Mr Incredible (Bob) and Elastigirl (Helen) back when they were superheroes.
Inciting Incident
-15 years later Bob finds life not being a superhero
mundane, this leads to him losing his job.
Plot Point 1
-Bob receives a path back into being a superhero and takes
it but does so alone without telling his family.
Act 2
Obstacles
-Bob is forced to Lie to Helen, he faces off against a
robot, which after a few years is a struggle.
First Culmination
-Bob is captured by the villain on an island.
Mid Point
-The rest of the Family head to the island to save Bob.
Plot Point 2
-The family work together to stop the villain as
superheroes.
Climax
-
The Family face off against the giant robot
threatening the city.
Act 3
Denouement 1: Third Act Twist
-
The Villian makes an attempt to hurt baby Jack
Jack but Jack Jack actually has superpowers and is able to save himself.
- The family are happy being superheroes, but still remain
secret.
Bibliography
Pomeranz, M (2015) http://www.abc.net.au/atthemovies/txt/s1251292.htm (accessed 16/10/15)
Shaffer, R (2011) http://uk.ign.com/articles/2011/04/11/the-incredibles-blu-ray-review (accessed 16/10/15)
Vasquez, F (2005) http://cinema-crazed.com/blog/2005/03/20/the-incredibles-2004/ (accessed 16/10/15)
Illustration List
Bird, B (2004) Figure 1. The Incredibles Poster https://s3.amazonaws.com/static.evanced.info/Customer/veronapubliclibrary/INCREDIBLES_919DB7ED.JPG (accessed 16/10/15)
Bird, B (2004) Figure 2. Bob Still https://unclutterer.com/wp-content/uploads/090629-incredibles.jpg (accessed 16/10/15)
Bird, B (2004) Figure 3. Family Still http://media.comicbook.com/uploads1/2015/06/incredibles-sequel-138852.jpg (accessed 16/10/15)
Saturday, 17 October 2015
Wednesday, 14 October 2015
Narrative: Story so far
I thought I'd put up a copy of the story we have so far. This is still being worked on but the premise of the story is there.
Premise: A scientist has built a robot capable of human emotion. This Robot then becomes jealous of a new robot.
Act 1
Exposition- We see the lab and the Scientist creating a new robot.
The scientist leaves the room the older robot can now see the new robot.
Act 2
The Robot begins to get jealous.
It compares it's body to the other robots.
It gradually gets more emotional from the jealously
The robot breaks down unable to cope with it's emotions
Act 3
The scientist discovers the robot, broken down.
It is revealed that the older robot wasn't the only one and they were just another experiment stuck in a cycle of jealousy.
After speaking with Alan he asked us to work closer with our tonal montage, which means some adjustments to the story. He suggested having less happening at the start of the story which is something we are now discussing.































