Adaptation B: Plastic Textures in Adaptation B, Year 2 with No comments Corrected the problems with the last images I saved out and made the eye shader a phong. Share: Email ThisBlogThis!Share to XShare to Facebook Related Posts:Adaptation B: Glass Skinning Complete Adaptation B: Glass Colours revised Adaptation B: Glass Skinning ProgressAdaptation B: Glass Rig progressAdaptation B: Texture Tests
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