Thursday, 28 April 2016

Wednesday, 27 April 2016

Tuesday, 26 April 2016

Monday, 25 April 2016

Sunday, 24 April 2016

Adaptation B: Texture Tests

Initial Glass Texture Tests
For Glass I've only painted the basics of the UV map but his colours seem to be working nicely together. I'm planning on texturing Glass to look more like glass. 

Inital Plastic texture tests
For Plastic I tested the black arms I had in my original design but I disliked it. I then went on to neaten up the Texture Map and tried adding some detail similar to that of a beetles. I think the last image is the way I'll be texturing by. The next step is to adjust the shader to be more like plastic and do some test renders. 
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Saturday, 23 April 2016

Thursday, 21 April 2016

Wednesday, 20 April 2016

Saturday, 16 April 2016

Adaptation B: Modelling near completion

Continued Glass modelling Progress










Glass Model before touching up





Continued Plastic Modelling Progress









Plastic Model before touching up





My models for Glass and Plastic are pretty much completed. Other than touching them up and adding geometry where needed, I'll be ready to UV soon. 
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