Non-smooth model
Smooth model
Here's my model for my influenza virus! I've added more geometry now and hopefully he should be able to move his legs well enough when I rig and animate him! I also got a little advice from some third years because as I was cleaning him up there were a lot of weird vertexs looming around the model, they're now gone and shouldn't cause any problems! I noticed however that the default lambert wasn't really doing my model much justice so I added some surface shaders and rendered him and it was actually really effective and the look that I was going for.
Texture Test
Very pleased with this! I'm hoping to figure out some rigging soon. I'm interested to know what this will look like in white space.
Wow! That is a really effective shader for making it look 2D or cartoonish.
ReplyDeleteI like it.