Wednesday, 25 March 2015

Fantastic Voyage: Influenza Model and texturing test

Non-smooth model
 
 
 
 
  Smooth model




 Here's my model for my influenza virus! I've added more geometry now and hopefully he should be able to move his legs well enough when I rig and animate him! I also got a little advice from some third years because as I was cleaning him up there were a lot of weird vertexs looming around the model, they're now gone and shouldn't cause any problems! I noticed however that the default lambert wasn't really doing my model much justice so I added some surface shaders and rendered him and it was actually really effective and the look that I was going for.

Texture Test
 






 
Very pleased with this! I'm hoping to figure out some rigging soon. I'm interested to know what this will look like in white space.
 
 
 



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1 comment:

  1. Wow! That is a really effective shader for making it look 2D or cartoonish.

    I like it.

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